Modes Editor

Modes Editor


Reset - all parameters are restored to their original values.

Help - displays help for Specify Display Method.

Unvisible- turns off the object display.

Points- displays the object in terms of the points that make-up its vertices.

Lines- Displays the object as a wire-frame made up of lines that are not anti-aliased.

No Light- displays the object as filled surfaces ignoring lighting calculations.

Flat Shading- Uses the normal vectors of the object's surfaces for shading calculations and colors all the points on each surface with the same pixel color.

Gouraud - displays the object with Gouraud shading(facet normals).

Gouraud Shading - displays the object with Gouraud shading.

Outline Gouraud - displays the object as a wire-frame with Gouraud shading.

Bounds - displays the bounding box of the region where the object exists.

Inherit- The display method of the parent object is applied.

Close - closes the menu panel.


* Anti-aliasing
Lines in the object appear jagged depending on the angle at which they are drawn . To prevent this appearance, each pixel is blurred and a smoother picture is ge nerated. This is called anti-aliasing.

* Gouraud shading
Shading calculations at each vertex of the object is performed using the normal vectors defined at the vertices and these vertex colors are linearly interpolate d to generate the colors of the other points on the surfaces. This technique is known as Gouraud shading.



UP © 1999-2008 KGT Inc. All rights reserved.