Help - displays help for the View Editor.
Rendering method - selects the rendering method.
Common(Software) Mode - All the calculations related to rendering of an object (3D shape) are done using MicroAVS calculation routines in this mode. The calculation speed depends on the CPU and not on the graphics card.OpenGL Mode - All the calculations related to rendering of an object (3D shape) are done using the Graphics card [OpenGL] calculation routines in this mode. The calculation speed depends on efficiency of the graphics card.
Width - specifies the width of the object display area in pixels.
Height - specifies the height of the object display area in pixels.
Timer - measures rendering speed of the object.
Measurement Method
1. Turn on the [Timer] button.
2. Rotate the object powerfully using the left mouse button (first press the left mouse button and then, after the mouse has been moved, release it).
3. Then, the following is displayed in the speed display area
XXX frames have been displayed in one second. The XXX refers to the display speed.
Speed Display Area - The results of speed measurement are displayed here.
Refresh - refreshes the display window.
Close - closes the menu panel.
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