Offset Animation

Offset Animation


Overview
Animates deformation of cells based on 2 or 3 component vector data. Vector valu es are added to the nodes and the changing node position caused by multiplying this vector value and a gra dually increasing scale factor is then animated.


Parameters
Visible
Turns on and off the display of the deformed shape.

Reset
Resets all parameters to their original values.

Help
Displays help.

Select data
Selects the data to be assigned to each of the X, Y (Z) directions. Components are assigned to X, Y (Z) in order from the top. Further, there must be either 2 or 3 components.

Operation buttons

- Reset The offset is set to its initial state.

- Stop Stops the animation.

- Play Plays back the animation once.

- Cycle Play Plays back cyclically. When the end value of the offset is reached, the system goes back to the starting offset value and this is done repeatedly.

- Bound Play Plays back cyclically. When the ending offset value is reached, the animation is inverted and played back.

color
The deformed shape is color based on the vector value.

start_offset
Specifies the scale value that determines the amount of deformation at the start of the animation. If the value is 0, then the data is displayed at the original position of the nodes

end_offset
Specifies the scale value that determines the deformation amount at the end of animation.

increment
Specifies the amount by which the scale value increases from the start to the end of animation.

Colormap Editor
Displays a panel to adjust the colormap.

Color Legend
Displays the color legend.



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